Tuesday, 8 March 2011

Monday, 7 March 2011

Razor (Almost done)




Past couple of days I've been finnishing of the texture for Razor. I've added a Normal Map from a highpoly version I did, and he also has a specular map as well. Still has some tweaking to do but overall I'm very pleased with the way its turned out

Tuesday, 1 March 2011

Environment


I Should be updated this blog often but I keep forgetting about it, anyway not much has happened since my last post, I'm still texturing right now but in my spare time I've been working on my Environment for my personal project.

Friday, 11 February 2011

razor final model

So after sending the guys the Razor model they asked me to add a few more features to the model, after that was done, I sent it back to them which they've approved. Next task will be texturing

Friday, 4 February 2011

Jet Texture












For the past few days i've been working on texturing the jet, the jet had to look as if its been in battle all ready so I dirt up the texture and added scratches and rust to give it that look.

Friday, 28 January 2011

Jet model
















Finnished modelling the Jet today, now its just the boring task of unwrapping. Also had some free time today so I decided to model a heavy machine gun, took about hour to do and I'm probably not going to texture it, but I do have it saved incase I change my mind in the future

Thursday, 27 January 2011

Dead Space 2




So with the launch of Dead Space 2 on friday, I decided to design my own character based around the theme.