Sunday, 27 March 2011

Environment update

This week I've been spending alot of my time finnishing of my environment of venice (set in the future), I've got the basic structure of what its going to look like and all I need to do now is add a few more details which should take me a day to do at the most.

Monday, 21 March 2011


Hey guys thought I would post a model that I started to work on tonight, been at it for a good hour now and I think its looking pretty cool. However because its not part of my uni work i'm only going to spend time working on it when I have free time. So in saying that chances are this model won't be finnished until late June.

Friday, 18 March 2011

The Gun is Done

Finally got the texture finsihed for the Alien's weapon, which also means that all my colab projects are done. Next week I will be carrying on with my personal projects and plan to spend next week working on modelling the rest of my environment.

Thursday, 17 March 2011

Alien Heavy Gun Texture

Finished unwrapping the gun yesterday and started to texture it today. Its nearly there but I do want to add a few more details like dirt and scratches. The texture also has an Ambient Occlusion which needs a bit more tweaking and a specular map.

Tuesday, 15 March 2011

Alien Heavy Gun

I got asked to do an alien weapon for the VFX film and I said yes. I didn't do any work for it over my Pre-production since I was only asked to do it last week. Because of this I didn't bother with any drawings and just went straight into modelling it, anyway this is what I've come up with.

F44 (Done)

Well, just finished the Jet for the film and thought I would post it on the blog

Wednesday, 9 March 2011

Razor (Done)

So I finished the texturing for Razor, and I sent it of to the guys who I'm working with on this project outside of Uni and they are very pleased with it and so am I. Out of all the models I've done this one has to be my favourite, a lot of the artwork I do I always tend to come back to it once its done and think I could have done so much better or I should have done it this way, but for Razor I don't think that will be happening.

Tuesday, 8 March 2011

Monday, 7 March 2011

Razor (Almost done)

Past couple of days I've been finnishing of the texture for Razor. I've added a Normal Map from a highpoly version I did, and he also has a specular map as well. Still has some tweaking to do but overall I'm very pleased with the way its turned out

Tuesday, 1 March 2011


I Should be updated this blog often but I keep forgetting about it, anyway not much has happened since my last post, I'm still texturing right now but in my spare time I've been working on my Environment for my personal project.